|
Chapter 3 - Research Method
The method evolved during
initial research, following both my investigation of the literature and
new learning in qualitative research and descriptive methods. The
literature enlightened my understanding of practical and effective methods
for researching psychological phenomena in organizational life. New
learning in qualitative and interpretive methods enabled my adaptation of
appropriate methods for the unique focus of this study. I describe my
experience with research methodology below, and then summarize the
approach.
The Research Problem
This purpose of this
study was to uncover and describe the relationship of individual and
organizational values to the design of software products. The research
started with the question “how do different values influence software
products?” This inquiry led toward understanding the influences of
organizational and individual values on the performance, relationships,
and effectiveness of system design teams and their products. The
particular focus was oriented toward values in conflict, since conflicts
expose differing values within a context and enable observation and
critical reflection. I addressed three research questions:
What
values conflicts arise within software development teams?
To
what factors do product designers and managers attribute values conflict?
How
do innovation processes used in product development embed organizational
values?
Instead of a single focus
research problem, overlapping “problems” were found in this inductive
study. The overarching social concern was for a humane perspective in
system and software product design, as a significant proportion of the
working population now uses information systems and software tools. Only a
decade ago, custom software was more the tool of back-office
administrators; but bad design now will affect the daily work and personal
satisfaction of millions. The neglect of a socially oriented, humane
perspective has arisen with the history of information systems in
industry. The information systems disciplines, traditionally led by
engineers, accountants, and managers, have produced systems reflecting
their engineering and management cultures and values.
A guiding thesis asserts
that these value systems shape the design of software products and
information systems. In countless user interactions with systems I have
noticed that the user interface, use of language, tasks afforded, and
design possibilities are unwittingly oriented toward these values to a
greater or lesser extent. Without reflection and evaluation of the impact
of design values, products become conditioned by the perspectives of
designers and their managers, based in the assumptions of business and
engineering cultures.
The problem addressed by
this research has been pointed to by research and thinking in system
design and especially participatory design. Greenbaum (1991) describes how
European trade unions that first explored participatory design approaches
explicitly rejected the rationalistic, systems development perspectives in
favor of a more socially-oriented approach from their own culture.
However, in North America the business-based rational approach
predominates.
The North American
information systems industry embraces the technological imperative as a
dominant style of operation, what Kling (1980) refers to as the rational
style of systems organization. This approach focuses on “clear goals,
tasks, specialized jobs, and procedures,” and is dominated by concerns
for organizational efficiency. Because a technical approach is the only
acceptable organizational style, information systems managers and
engineers enjoy wide decision-making power. In my research and experience
with large companies and government organizations, information systems
groups often determine the requirements and design not only for systems
but for business processes and work practices, based on their
“ownership” of the technological tools for development. The
predominate value system believes technology solutions are sufficient to
the needs of complex work. Technology is also assumed to solve perceived
problems of productivity, communication, and production. These underlying
assumptions are important, in that they indirectly coordinate work design
and organizational communication. The rational operating assumptions arise
from tacit values systems or theories-in-use that reward the easy fix, the
technological “solution,” and a shared perception of progress.
The case studies
developed in this research evaluated software projects from the rational
model, which continues as the most pervasive approach in the information
technology industry. These drew from with information systems fitting the
rational model or commercial software products intended for use by
rational organizations.
Research Approach
Habermas (1972) makes the
claim that research is motivated by interests
and values (discussed by Braa and Vidgen (1997), Flood and Jackson
(1991) and Dahlbom and Mathiassen (1993)). Social, personal, and political
interests that are part of the researcher’s context are folded into
their research. Values problems encountered in research include those
social and human conflicts issuing from applications, exemplified by the
commercialization or military appropriation of basic science. Further,
professional and technical values are confronted in research practice,
such professional values, codes of ethics or practice, and conflicts over
validity of claims. Since this research concerns values in an
organizational context, the value-laden nature of the research should be
admitted. This discussion presents the research values and interests, and
offers a context for their appreciation or critique.
Qualitative and Interpretivist Methods
In organizational
research, the search for research methods that attempt to gain a holistic
view of organizational issues has led to greater usage of interpretivist
methods. As more organizational research continues to adopt interpretive
approaches, its credibility has gained in the literatures of
organizational psychology, information systems, and interdisciplinary
social sciences. These literatures show an increased acceptance of
interpretive case study and naturalistic observation methods over recent
years, as cited in the literature review.
This summary of the
research method discusses the inductive approach used, and illustrates the
sequence of research activities. A “pure qualitative” approach
(Patton, 1981) was adopted, using a naturalistic inquiry method,
qualitative data collection, and an interpretive hermeneutic approach to
content and case analysis. Overall, the research approach fits with the
class of social science research methods described as interpretive field
studies (Klein and Myers, 1999). Other qualitative research adopting these
methodologies in organizational research include those discussed by Weick
(1989, 1993), Curtis (1988, 1994) and Argyris (1992), and are primarily
based on case study research.
Case studies are
particularly valuable for understanding complex phenomena in context, and
according to Yin (1989) when “users’ intentions, technology use
patterns, and social impacts – cannot be clearly separated from the
social, technological, and organizational contexts in which they occur.”
Interpretive field studies are often based in turn on the “soft case”
study approach, described by Braa and Vidgen (1997) as a research
framework for organizational study in information systems research. They
demarcate between methods appropriate for prediction, understanding, and
change; and soft cases are adopted when the research intent warrants
understanding phenomena. Recognizing that many studies address more than
one of these intents in varying degree, research approaches are mapped to
the outcomes desired by the research intents. For predictive outcomes,
reduction approaches are used; understanding necessitates an interpretive
approach; and for institutional change, intervention approaches are
employed. The research intention was to develop understanding, with an
orientation toward social change. An interpretive approach was found
suitable for this research.
The specific interpretive
methodology adopted fits with the class of methods known as processual
research (Hinings, 1997, Orton, 1997, Weick, 1993). Processual research
studies organizational phenomena, specifically issues such as patterns of
behavior among groups in context, and understanding the meaning of
organizational behaviors. Processual research draws from the methods of
inductive grounded theory (Strauss and Corbin, 1990, Hinings, 1997), using
a series of research methods to acquire data inductively, evaluate it in
context, and to generate initial theory. Processual research attempts to
satisfy the conflict between inductive organizational studies, which are
‘data-rich, theory-poor” and deductive studies, typically
“data-poor, theory-rich” (Orton, 1997). Processual research also
bridges the gap between qualitative and quantitative research, as it can
fit methods from both orientations without conflict. Interpretive studies
generate insights and theory from the inherent richness of data acquired
from naturalistic observation and semi-structured in-depth interviews.
Other researchers support
processual research for use in iterative grounded theory (Orton, 1997),
and for comparative case studies in advancing theory (Fox-Wolfgramm,
1997). The processual research approach allows for iterations between
theory and analysis, affording variations of the research questions to
form from the data analysis itself. “An iterative process researcher
suspects that researchers who can predict the appropriate research design
in advance might not be asking difficult enough questions.”
(Fox-Wolfgramm, 1997, p. 432)
This study drew together
three approaches – interpretive case research, grounded theory, and
hermeneutics - to explore the data in depth and to triangulate methods to
strengthen the interpretations. Since the study also developed initial
theory, both inductive and deductive research methods were selected to
support theory development from the data collection. The research was
limited to initial theory only, suggesting significant further study in
this area.
Grounding of the Research Methodology
The research literature
of the three core disciplines and their specializations (participatory
design – information systems, organizational psychology –
organizational process, and design studies - product design) contain
numerous discussions of values conflicts and the ethical concerns in
organizations. I built on key studies from these literatures to establish
the issues informing this work. Critical reviews and analyses were drawn
from the literature as a starting point to highlight the social concerns
of information systems design. Case studies were identified and evaluated
for their applicability to these social and organizational issues. The
critique of the case study sample also provided a literature basis for
specifying criteria for developing the research instruments. These data
gathering and analysis instruments were employed for interview sessions
and hermeneutic analysis of content. Emergent themes and relationships
among data and models were analyzed and documented.
The deductive phase used
this body of data and the models as points from which to hypothesize and
present cases for bolstering interpretations. As the data was interpreted,
and various models developed, a validation approach was framed to test the
models. A single detailed case study drawn from the interview sample was
selected and observational and document details were evaluated against the
models and the interview data.
The current study focused
primarily on understanding values conflict in system design, suggesting an
interpretivist case study approach. The theoretical development of values
embedded in organizational process also required some development of a
prediction-oriented model. The following steps characterize the path of
inquiry.
|
Phase
|
Method
|
Tools
|
|
Initial (Deductive)
|
Development of
heuristic model of product and process values, based on initial
theory.
|
Theory
development, model construction
|
|
Initial (inductive)
|
Literature review and
development of initial research questions.
|
Online
search, library research, following references
|
|
Investigation
(inductive)
|
Analysis of seven case
studies from literature
|
Case
study evaluation
|
|
Summary
|
Development of initial
values framework
|
Synthesis,
model-building
|
|
Inductive analysis
|
Design and evaluation
of interview guide, and interpretive field study of 10 project cases
|
Hermeneutic
(semi-structured) interview, case analysis, and content analysis
|
|
Inductive
|
Interpretation of field
cases and cross-case analysis
|
Transcript
analysis, Hermeneutic content analysis
|
|
Inductive
|
Development of
categories and interpretive models
|
Synthesis,
model-building
|
|
Summary
|
Initial summarization
of transcript and case study data
|
Synthesis,
model-building
|
|
Inductive
|
Design of process
interview guide, and interpretive field study of 2 organizations
|
Hermeneutic
interview and content analysis
|
|
Inductive
|
Integration of case
study and interview data toward development of theoretical model
|
Transcript
analysis, Hermeneutic content analysis
|
|
Deductive
|
Development of
theoretical categories and interpretive models
|
Synthesis,
model-building
|
|
Deductive
|
Design of initial
theoretical model
|
Synthesis,
model-building, theory construction
|
Table
3-1. Inquiry Methods and Reasoning Models.
Research
Methodology Overview
The complete research
methodology is illustrated in Figure 3-1, which displays the flow and
relationship of these activities.
Figure
3-1. Research Method.
The methodology is
described in detail in the following section, Description
of Methodology.
Description of Methodology
Each of the techniques
employed in the research method are described to explain their purpose and
application to the study. Techniques are listed as steps in the order they
were conducted, as described in the flow diagram in Figure 3-1.
1. Background and Initial Theoretical
Model
Prior to conducting PDE
research in earnest, an initial theoretical model was developed using
heuristics from prior research and experience. This model (included as a
separate section at the end of this chapter) integrated the ideas and
constructions generated during pre-research. This model served as the
basis for testing process and values concepts during the inductive phase
of research, but was not used to guide a deductive research process.
2. Literature review
The initial research
activity reviewed the literature and developed research questions. The
literature review spanned the body of journals, abstracts, relevant book
sections, and references from articles across the works of systems
engineering, organizational psychology, and industrial design disciplines.
Methodology review was
conducted across the qualitative research literature, starting from
phenomenological and hermeneutic studies (Gadamer, 1976, Ricoeur, 1981,
van Maanen, 1991) and qualitative research and evaluation (Patton, 1990,
Strauss and Corbin, 1990, Denzin and Lincoln, 1994). The methods of case
study, grounded theory, and action research were investigated and
documented.
The initial research
questions were drawn from exploring the research in personal and
organizational values conflicts in system development throughout these
literatures. Three rounds of questions were developed before defining the
research question and sequences of questions for interviews. Peers and
faculty reviewed each round for applicability, unbiased presentation, and
independent contribution to the research question.
3. Literature case analysis
Seven case studies were
identified through the literature review, drawing from journals in the
areas of computer science and organizational studies. Twenty cases were
evaluated and interpreted for their exposition of values and moral
conflict in systems design work and in design decisions, resulting in
seven studies selected for analysis of values issues.
Cross-case analysis was
conducted on these case studies, specifically focusing on values issues in
organizational design process. The analysis involved:
Literature
review of cases. Although four of these studies dealt explicitly with
software product development (Curtis, Poltrock, Tang, and Walz), the other
three (Orlikowski, Robey, and Sachs) were from the information systems
literature, oriented toward organizational approaches. All of the cases
demonstrated results with specific implications for organizational process
and behavior.
Selection
of criteria for case candidates. My criteria for evaluating and selecting
cases was reviewed with my doctoral committee, and included the following:
Analysis of candidate case articles from relevant literature. Twenty
candidate articles were reviewed for their fit against the specified
criteria. Ten studies were selected based on the initial criteria.
Identification
of values dimensions and issues in the articles. Case studies were
analyzed to identify supporting patterns and issues relevant to developing
theory. The next section in this chapter identifies and discusses the case
studies and their analysis.
In both the initial and
final reviews of literatures across disciplines for this research, these
seven cases were found the most applicable and detailed, except for
discussion papers and derivations of the same cases in other published
reports. Several other research reports and cases were used as
supplementary models and theoretical guidance, (Kling, 1996, Kumar and
Bjorn-Anderson, 1990, and Friedman, 1997) but these did not meet the
criteria for descriptive foundation cases
for purposes of this study.
4. Case-based model development
Based on the case study
analysis, the initial values framework for systems development
organizations was designed. Values issues, specific values dimensions, and
their relationships to organizations and individual behavior were
organized into a framework and analyzed for general consistency,
applicability, and relevance to the data collection materials. This
framework, with the research questions, was used in preparing the
interview guide.
The interview guide was
developed from the combined initial research, using the research questions
developed in the literature review, and supplemented by the values
framework developed in the analysis of research models. An initial
interview guide was designed, and subsequently reviewed and critiqued by
committee peer Dr. Linda Tobey. This guide was evaluated in a pilot
interview, and based on evaluating this pilot session, was modified before
being used consistently with all participants. See Appendix A for the
interview guide.
5. Individual data collection
Interviews were scheduled
with participants that fit the background requirements, based on a
purposive sampling approach, specifically operational construct sampling
(Patton, 1990). The unit of
analysis for this data collection was the project, so project experience
was required. Although originally only 5-7 in-depth interviews were
planned, participation was expanded to 10, to include more participants
from other product organizations and to better balance the sample between
software developers/designers and business/product managers. The
interviews were conducted using a printed, standardized instrument as an
interview guide for semi-structured interviews. Not every question was
asked of each participant, but each question asked was presented in the
same way to each participant to minimize bias.
Allowance was encouraged
within the interviews for participants to reflect and pursue their own
interpretations from their experience. A hermeneutic phenomenological
approach (Douglass, 1997) enabled participants to reflect on the meaning
of their experiences during the interviews. This approach engaged
participants in a deeper exploration of their ascribed meaning of
organizational behaviors and interactions with teams in development
projects.
The interviewing process
involved: 1) A pilot interview to refine the instrument and questions, 2)
final instrument review with committee members, 3) final instrument
designed, 4) interviews scheduled and conducted, 5) interviews transcribed
verbatim from audiotapes, and 6) analysis of interview data.
6. Data coding and integration
The interviews were
transcribed and coded according to initial categories. Content analysis of
the interview transcripts followed procedures drawn from Patton (1990).
The structure of analysis followed the questions represented in the
interview instrument. The unit of analysis was the project case, and
interview questions and dialogue focused on values conflicts in software
development projects. Cross-case analysis was used to draw forth common
and recurring experiences and concepts.
Several analysis passes
against the data drew different sets of findings. This iteration across
the transcript data is a typical procedure in grounded theory approaches,
using open coding and axial coding of data (Strauss and Corbin, 1990).
Open coding enabled the derivation of categories as suggested by the data,
a preferred approach given the inductive approach of this phase of the
study. Possible categories were defined through iterative analyses of the
text data, with refinements to the coding made as new data were evaluated
for their addition to the category scheme. Each pass analyzed the data for
features of a specific research question, developing all the categories
based on recurring themes. Axial coding was then used to stabilize the set
of categories in each dimension, allowing the linking of findings and the
development of connecting findings. The resulting scheme of the open
coding is documented in the Interpretation Matrix, Appendix C.
Analysis and coding of
the data transcript resulted in several matrices, spreadsheets, and
summaries used to visualize and represent the data, enabling further
discovery of patterns in the issues raised by the participants. Finally,
the comprehensive findings developed from the analysis were presented as
the analyses and summaries in the Findings chapter. This completed the
inductive research, evaluating the data to understand its content and
meaning.
Following this analysis,
descriptions of software projects were organized by associating patterns
of statements and observations with the concepts from the values
framework. This activity initiated the deductive phase of inquiry, or the
initial development of theory, following a grounded theory approach. These
models are documented in Chapter 3.
7. Organizational data collection
After analyzing the
initial interview data and frameworks, findings emerged pointing to the
effects of organizational culture on values conflicts in projects. These
attributions were significant enough to support gathering data on
organizational processes and the perceived values implicitly associated
with product management and development. Most of the original ten
participants had independently discussed the problems of organizational
culture; so follow-up interviews were arranged with different participants
to explore this dimension within the study.
Five in-depth interviews
were conducted to follow up on these emergent findings. Participants were
drawn from two of the firms represented by the original 10 participants.
These participants were selected for their broader experience across many
projects in their organization to which they could refer for questions
about organizational processes and development process. These interviews
inquired into the values in organizational processes and their impact on
the organization; therefore a different unit of analysis (organization)
was specified. The data collection resulted in annotated transcripts and a
matrix of relationships among organizational process factors.
8. Hermeneutic interpretation -
Integration of inductive data
The conclusion of
inductive research required integrating all data sources and interpreting
the findings, essentially a hermeneutic analysis of consolidated data. In
evaluating transcripts from project cases and organizations, I focused on
the organizational process questions and consolidated responses from all
sources. The hermeneutic analysis was designed as part of an integrated
research method – the interview data was gathered with the hermeneutic
circle in mind, the data was analyzed based on the historicity and context
of the organizations involved, and the interpretations were drawn from
considerations of multiple voices.
The hermeneutic
interpretation of the research was developed from Gadamer’s (1976)
approach, which calls for self-reflection and critical analysis of the
interests at stake in both the research and the scientific methods used in
conducting the research. Further developing Gadamer’s hermeneutics into
research methods applicable for information systems, Klein and Myers
(1999) proposed seven principles from which research should draw. These
principles and their application in my study are described as follows.
1.
The Hermeneutic Circle - The hermeneutic circle is considered
fundamental to the interpretation process. This principle suggests that
understanding is achieved through iterations in a dialogical reflection.
The researcher iterates between considering the interdependent meaning of
parts and the whole that they form. This principle underlies the other
interpretive principles.
2.
Contextualization – The research must critically reflect upon a
social and historical background of the field of the participants, taking
into account the historicity of events and foregoing interactions that
shaped the environment of the researched phenomena.
3.
Interaction between researcher and participants – The research
process must support reciprocal dialogue between the researcher and
participants, wherein the contributions of participants are allowed to
affect the co-construction of ideas. This principle calls on the
researcher to acknowledge and reflect on the social construction of the
data derived from the interaction.
4.
Abstraction and generalization – Hermeneutic interpretation
cannot be generalized directly from the findings, but must be tempered by
an abstraction process. General findings are abstracted from their
idiographic details and applied to the appropriate level of understanding.
5.
Dialogical reasoning – The researcher becomes required to adjust
(and iterate) among contradictions between initial theoretical
preconceptions and the emergent findings of the data. It is incumbent upon
the researcher to allow the data to tell the story, not to fit the
findings within a predetermined theory.
6.
Multiple interpretations – Each participant in the research may
offer differing and novel interpretations of the issues studied and
questioned. The multiple voices should be supported in the research by
specifying where individual differences among participants affected the
findings. The voices should be represented in the actual words of the
participants.
7.
Suspicion and sensitivity – The researcher must be sensitive to
their own biases, and must practice “suspicion” of their own
systematic distortions. While suspicion begins with the researcher’s
adoption of epoche to clear the field of analysis from prejudice, the
notion of suspicion carries the freedom from bias throughout the
hermeneutic analysis.
The intent of the
hermeneutic interpretation was to develop a thorough, multi-level
description of the primary issues found in the study relating to
organizational processes and embedded values. Focusing on the organization
instead of project, the hermeneutic analysis generated representations
that informed understanding of how organizational patterns embody values
and meaning in official processes, routines, and practices.
The hermeneutic analysis
drew from the complete verbal content transcribed from all interview
protocols. This analysis was performed on text from the ten values
interviews and the six process interviews, enabling interpretation of
patterns of interaction and descriptions of values systems. This
hermeneutic content analysis reviewed each interview case for the unique
voice and issues raised by the participant for their situation. Each
project case was initially considered separately, and evaluated with
respect to their context and experience of organizational processes. After
this analysis, claims from across the sources were integrated into common
themes. Repeated themes and similar meanings were drawn from the voices,
and organized into a qualitative description for each of the two primary
organizational environments studied in the research.
The organizational cases
were evaluated as single-case hermeneutic analyses, drawn from the
personal experience of each individual. This approach also acknowledged
rival interpretations, or voices that differed from the interpreted
recurring trends. One of the strengths of a hermeneutic research approach
was to identify how individual differences show up in a participant’s
discourse. It functions as a check against biased or opportunistic
abstraction of a participant’s specific meaning into the pooled
interpretations, and forces the researcher to notice when the meaning of
findings differ among individuals.
For example, one
recurring claim, “process management appropriated for individual
influence” must also be interpreted to allow for the legitimate
organizational uses of process management. The interpretation must include
and balance differences among interests for using the process.
The narrative
interpretations portray the themes and meanings from two of the five
individuals interviewed in depth for each of the organizations
represented. Although in and of themselves these are not complete and
sufficient descriptions of the phenomena, they are abstracted from the
grounding of extensive contextual knowledge represented throughout the
findings. The two individuals representations were balanced by
contributions of the other three interviews. However, these other
interviews did not elicit themes from the experience of working directly
with product lifecycle management processes as the two primary interview
participants.
9. Activity Theory analysis
The theoretical analysis
extends the findings beyond the hermeneutic interpretation, starting the
deductive reasoning cycle for theory development. By applying a
theoretical interpretive model (Activity Theory) to the findings, the
findings are mapped to its constructs. Where appropriate, new theoretical
and explanatory constructs were developed for an emerging theoretical
model. This step was experimental, and designed to allow the activity
theory framework to fit together the individual and organizational
activities described in the data. However, this analysis was considered a
separate research activity, and was not included as part of the grounded
theory Findings. The organizational activity analysis and theoretical
discussion are included in Chapter 5, Development of Initial Theory.
10. Initial theory development
The final phase involves
developing initial theoretical models of the phenomena, to the extent
possible given the interpretations. As the final analysis of the study,
the results of evaluating the models against the case study are used in
further refining and describing the models. This deductive analysis
completes the PDE research, but provides a platform for further
description and research. The refinement and final development of the
organizational values process theory is documented in Chapter 5.
Structure of the Study
Participants
Two separate rounds of
interviews were scheduled to collect data on the two dimensions of the
study. For the first round, semi-structured interviews were employed with
10 participants, nine male and one female, ranging in ages from
approximately 28 to 55. A diversity of project experience was required
from the participants, and all had worked on at least three different
projects involving the development of software products. Of the 10
participants, six were selected from the same company, although each had
worked on different projects, and none had worked together on any of the
projects described in the case reports. The remaining four participants
each worked in two different companies and organizations, for a total
sample across three large organizations.
A purposive sampling
method was used to select the participants, based on operational construct
(Patton, 1990). The study’s intent was to explore organizational
patterns in product design projects involving both managers and designers,
so these constructs were necessary to elicit from the participant’s
experience. Five of the 10 participants were software designers or
developers, and five were product or business managers for software
projects. One trial participant was also employed to test the protocols
and procedure, and had experience as both a designer and product manager.
Eight of the managers and designers were from the same firm (referred to
as Data Online Corporation, not the company’s real name). Three
participants, all designers meeting the sampling criteria, worked for
three computer software companies other than Data Online. Their
representations offer a balance to the seven cases from DOC.
Supplementary in-depth
semi-structured interviews were conducted with an additional 6
participants matching the characteristics of the initial group, to
investigate organizational process phenomena. These participants were from
both DOC and one of the other firms selected for the initial project
interviews, and they represented the same professional practices within
those organizations. Four males and two females were interviewed, all with
management or design experience.
The participants in these
interviews had over five years tenure with their companies, and had a
variety of professional and organizational backgrounds. Three designers
were interviewed, one software engineer and two interaction designers. A
key participant in this group included a software engineer with research
interests and publishing in organizational studies. Three product managers
were also interviewed, including a senior product manager with 10 years
experience, who had held positions in product and resource management, and
two with prior experience in human factors and design.
Materials
Materials used for
recruiting and screening participants included the invitation to
participate letter and the informed consent, which all signed. Approval of
the human subjects protocol (invitation letter and informed consent) was
obtained via email from all committee members. Copies of these forms are
included in Appendix G.
To conduct the initial
interview sessions, a 21-question interview guide was prepared and tested
with both peers and a trial participant. This interview guide minimized
bias, by providing a basis for a consistent sequence and approach to
interviews, and adopted a consistent wording of the applicable questions.
This interview guide also served as the form for collecting participant
personal information, and for collecting specific notes during the
interview. Interviews were audio taped and transcribed as verbatim
transcripts, which are available for review. The interview guide also
included two scaled survey questionnaires, one to assess product-oriented
values and one to assess process values, which were administered to each
of the participants following their interview. The interview guide is
included as Appendix A.
The second round of
interviews used a 15-question interview guide to elicit discussion of
values in organizational innovation process. This interview guide is also
included in Appendix A.
Procedure
The procedure used for
conducting the interviews was performed as follows. Participants were
scheduled for a 90-minute to two-hour session in a private location,
typically a conference room. They were asked to read and sign the informed
consent, and asked if they had any applicable questions for the
researcher.
Interview Procedure – Product Design
Values
The following procedure
was then used to conduct the initial semi-structured interviews, based on
the instructions specified on the interview guide for the researcher to
follow:
The description of the
research was read, which allowed for the participant to ask any questions
to clarify the nature of the study or their expectations for
participation.
An opening exercise was
used to set the orientation for inquiry about values systems. Participants
were asked to take three minutes to reflect on their personal values and
write them down. This exercise served two purposes. It allowed the
participants to reflect on their own most important life values as they
currently hold them, which were then considered upon reflection as
questions were asked in the interviews. Also, since many of the interviews
were held at the work location, this exercise served the additional
purpose of enabling participants to consider the various contexts of
values in their lives, and not just the work or organizational values
which normally are acted upon in the work environment. They were not asked
to reveal these values as part of the interview. When participants freely
offered these values during the interview, it was treated as
self-disclosure and as evidence of their strength as personal values.
Participants were asked
to reflect on their work history and to identify a project where they had
a significant role and conflict arose among different team members during
the course of the project. They were then asked to describe the project
and any conflict that occurred. In most cases, this first project
identified was the case described throughout their interview.
Following this project
description, participants were then asked a series of open-ended questions
in a semi-structured format from the interview guide. In an attempt to
minimize bias from the questionnaire, each question was asked in a similar
voice and manner among all participants, and minimal clarification was
given if requested by the participant. If it was obvious that a question
would not apply in the situation of the participant, it was skipped and
the next applicable question was asked. Participants were encouraged to
describe situations in significant detail, and were asked follow-up
questions (as part of the hermeneutic circle) to draw forth emerging
meaning.
As the interview
concluded, participants filled out two Likert-scaled questionnaires. The
first instrument requested 6 questions about the values associated with a
software product of their selection. The second instrument asked 6
questions about values associated with the design process of their case
project. Each values question used a five-point scale differentiating
between degrees on a specific values dimension.
Interview Procedure – Organizational
Innovation Process
A similar procedure was
followed for the additional interviews to study organizational and
development processes. Informed consent was provided, and participants had
the opportunity to stop at any time. A research description was read, and
any clarifying questions were answered. I then proceeded with the 15
questions, using the interview guide as a guideline for sequence and for
staying on track. Participants in these interviews were more inclined to
express widely ranging stories from their experience, requiring a much
longer duration in the interviews than expected based on the initial
interviews. This suggested a significant depth of understanding and
consideration from their experience, perhaps more than elicited from the
original interviews that focused on values conflicts in project
experience.
Project Interviews
Ten participants
contributed to the interviews, responding to questions selected from the
interview guide (Appendix B) from their experience with a specific project
case. Of the ten participants, 5 were product managers or similar
managerial role and 5 were software interface designers or developers. All
participants had Internet product design experience, 8 with extensive
experience in this area. All case projects shared a similar work team
structure – a project manager, product managers representing the
business interests, software engineers, and human factors/interface
designers.
All participants had over
five years experience in their profession, and they represented five
different organizations, from three large companies with traditional
corporate cultures. A weak matrix organizational structure was employed to
some extent in each organization, with only one case representing a more
traditional hierarchical structure. The organizations for 9 of the cases
were all representative of the product organizational context (Jones,
1998), and the single infrastructure project can be classified as a
systems context project, but performed for a product context organization.
All product teams sampled were from large organizations, with each
containing from 50-300 individuals within the software development
organization. Team sizes ranged from 6 to 120, with an average of 21
members, with most teams (mode) consisting of around 20 members.
The 10 cases represented
a cross-section of software development projects: commercial product
development or product infrastructure – none of the cases were drawn
from corporate IT or government systems. Products represented in the
sample included Web search and retrieval products, CAD-CAM engineering
software, enterprise retail sales, and legal research software. Products
in the sample can be classified as either innovative (discontinuous) or
redesigned, continuous products, with the exception of a single
infrastructure project supporting a family of products.
The following table
briefly describes the project cases and identifies the roles of
participants. The identifier key was defined for participants as a “D”
for Designer/Developer or an “M” for Manager, typically a product
manager.
|
Participant
|
Firm
- Role
|
Project
Case
|
|
D1 – Don
|
DOC
- Senior Engineer
|
API
for product infrastructure
|
|
D2 – Lynne
|
ADS
- Product Designer
|
SalesView
– Sales contact management product
|
|
D3 – Brian
|
DOC
- Interface Designer
|
Web
Enterprise – Web-based integrated news search product
|
|
D4 – Mike
|
CAD
- Interface Designer
|
CAD-CAM
software package
|
|
D5 - Kent
|
UT
- Quality Engineer
|
CAD-CAM
design tools
|
|
M1 – Paul
|
DOC
- Product Manager
|
SearchBuddy
– Web-based search products
|
|
M2 - Jack
|
DOC
- Product Manager
|
Reference
Citation Infrastructure
|
|
M3 – Hal
|
DOC
- Product Manager
|
Web-based
data enhancements
|
|
M4 – Karen
|
DOC
- Product Manager
|
Web
Product – Seven Web-based search engine products
|
|
M5 - Lloyd
|
DOC
- Sr. Product Manager
|
Online Science - Web-based
online scientific journals
|
Table
3-2. Participant Summary.
Case Interpretation Matrix
Responses were coded and
summarized in a tabular format to effectively compare across dimensions of
interest. A case interpretation matrix (Appendix C) enabled summary
evaluation of each case specified by the participants based on open
coding. This format represented the coded form of personal values, roles
and conflicts, and organizational factors raised in the interviews.
Organizational factors identified included process values, both consonant
(in accord with personal values) and dissonant. I also noted impacts of
project conflict, and organizational values espoused and in-use.
Analysis of this summary
data revealed patterns in the transcripts useful for understanding both a
holistic view and for targeting specific phenomena of interest. These
patterns and phenomena are described in the hermeneutic analysis below in
more detail. The data was summarized to identify categories with the
following representations in Table 3-3.
|
Category
|
Description
|
|
Participant
|
Identified participant
ID, job title, context of work practice, and customer orientation.
|
|
Individual Values
|
Listed individual’s
personal values statements if disclosed.
|
|
Roles and conflicts in
roles
|
Types of conflicts
described in statements (e.g., control of product direction,
information sharing) and roles in conflict with theirs.
|
|
Process values –
positive and negative values
|
Positive, shared values
and negative values issues associated with work process –
organizational, team, design, or development.
|
|
Organizational values
|
Organizational values
identified, both espoused and practiced.
|
|
Product or
organizational impacts
|
Impact of conflicts on
product or organization.
|
Table
3-3. Case Interpretation
Matrix Categories.
Process Values Analysis Method
A survey format was used
following interviews to quickly collect data on the perceived values in
force within the organizations represented by the case projects. Analysis
of survey data supported the interpretations of values conflicts drawn
from the interviews. Participants gave subjective ratings to case projects
following values dimensions generated from the composite model. The
instrument’s values dimensions were derived from the institutional
values model described above, which structures a large set of design
values inherent in organizational processes.
Evaluation of Case Studies
Cross-case analysis was
conducted to inform the research problems in advance of data collection.
As the literature review proceeded, candidate cases were identified and
set aside for a subsequent evaluation. Twenty case studies were screened
for applicability to the analysis, and of these candidates, seven were
selected that fit the criteria. The following criteria were used to
evaluate the case studies.
1.
The case study describes work from the domain of information
systems or software product development.
2.
The cases describe a diverse constituency: Users, system designers,
and managers, preferably documented with verbatim protocols from these
roles.
3.
Examples of team interaction and professional conflict or
differences are described. Preferably, conflicts were noted over
interpretations of requirements, project activities, or how a design
biases or advantages an interest group.
4.
Sufficient detail is provided in the case to support interpretation
and content analysis.
Not all of these criteria
applied evenly across the selected studies. Although each study fit the
domain of information systems, and described most of the types of
constituents of interest, other criteria may be found more definitively in
one but not all studies. A recent article (Klein and Myers, 1999)
presented a foundation for evaluating interpretive field studies in the IS
literature. Interestingly, all of these case studies meet most of their
criteria also, even though only one study (Sachs, 1995) used a hermeneutic
approach. Since my goal was to elicit values constructs from the
presentation and interpretation of field-based study data, the Klein and
Myers approach further anchors these selected cases in the hermeneutic
method.
The values systems or
scales adopted for analysis of the content and statements in these studies
included: Engineering-technical, organizational-managerial,
personal-individual, social-political, and human values. Specific values
constructs (specific attributions of value) elicited from the cases were
identified by using these top-level categories as points of reference, and
assigning the values dimension to the category.
The case studies selected
included:
1.
Curtis, B. Krasner, H., and Iscoe, N. (1988). A field study of the
software design process for large systems. Communications
of the ACM, 31 (11),
1268-1287.
2.
Orlikowski, W. and Gash, D.C. (1994). Technological frames: Making
sense of information technology in organizations. ACM
Transactions of Information Systems, 12 (2), 174-207.
3.
Poltrock, S.E. and Grudin, J. (1994). Organizational obstacles to
interface design and development: Two participant-observer studies. ACM Transactions on Computer-Human Interaction, 1
(1), 52-80.
4.
Robey, D. and Newman, M. (1996). Sequential patterns in information
systems development: an application of a social process model. ACM Transactions on Information Systems, 14 (1), 30-63.
5.
Sachs, P. (1995). Transforming work: Collaboration, learning, and
design. Communications of the ACM,
38 (9), 36-44.
6.
Tang, J.C. (1997). Eliminating a hardware switch: Weighing
economics and values in a design decision. In B Friedman, (Ed.), Human
Values and the Design of Computer Technology, (pp. 259-269).
Cambridge, UK: Cambridge University Press.
7.
Walz, D.B., Elam, J.J., and Curtis, B. (1993). Inside a software
design team: Knowledge acquisition, sharing, and integration. Communications of the ACM, 36 (10),
63-77.
Discussion of Case Studies
Case 1 – Curtis, Krasner, and Iscoe
(1988). A field study of the software design process for large
systems.
This article paved the
way for field research investigating organizations and projects as opposed
to systems and interfaces, a type of study rarely published in the first
10 years of HCI literature. Curtis describes their preference for
conducting empirical case study research, instead of quantitative studies,
and the usefulness of the approach. As part of the MCC consortium of
collaborating software and hardware companies in the 1980’s, Curtis’
research was conducted not only to investigate organizational phenomena,
but also to deliver useful insights on these projects quickly enough to
make a difference to their performance in the consortium.
Also, due to the
extensive durations, difficulty, and expense of collecting data and
conducting quantitative analyses, more recently software engineering
studies have adopted field research or case study methods. Using
interviews and observational methods, and in some cases building grounded
theory, researchers have built a credible body of qualitative data since
the Curtis study.
Curtis, Krasner, and
Iscoe studied the major software development projects of seventeen MCC
member companies and identified three design problems occurring
consistently among all: 1) insufficient domain knowledge, 2) fluctuating
requirements, and 3) communication breakdowns among the larger team. The
study reviews these problems at the five levels of individual, team,
project, company, and business milieu, and discusses the relationships of
these problems among themselves, among these five levels.
Their study organized
their findings across each major of the three problem areas, and discussed
the results for each level within each problem. One phenomenon identified
using this model was observed within the problem of the “thin spread of
domain knowledge” at the team level. Teams with insufficient domain
expertise incurred problems with design decision-making, since no credible
body of expertise was available within the team itself. Individuals making
sense of the domain during design would make arguments for their design
position, and coalitions within the team would be formed, usually at odds
with each other. A dominant coalition would typically obviate other
positions, leading to the consensus adoption of that coalition’s
approach, whether or not it was correct or best. At the project level,
insufficient domain knowledge would show up as extensive time spent in
design, and learning the domain through prototypes and other throwaway
models. I consider these functions of group behavior as tacit processes,
as they emerge as typical patterns with significant influence, and the
participants in my experience are typically unaware of the pattern and of
the need to navigate through the process to a clear outcome.
These five levels of
organizational experience suggest the levels of interaction I observed
through the interviews conducted for this study. By interviewing
individuals and gaining their experience, I focused primarily on team,
project, and organization, adding the dimension of process
that ties the activities together among these levels.
Case 2 - Orlikowski and Gash (1994).
Technological frames: Making sense of information technology in
organizations.
Orlikowski and Gash
present a theoretical model based on the research data of Orlikowski’s
landmark case study Learning from Notes (1992). Drawing from the notion of frames from
the mental models literature from cognitive psychology, they propose the
function of technological frames. Frames are shared models of values,
knowledge, and attitudes, in this case oriented toward technology’s
roles and uses in organizations. These shared mental models represent a
collective values system toward technology, and are identified through
tacit patterns of behavior with technology use. Referring to Gioia (1986),
frames of reference are identified as “built-up repertoire of tacit
knowledge that is used to impose structure upon, and impart meaning to,
otherwise ambiguous social and situational information to facilitate
understanding.” They can be considered vehicles for understanding that
include assumptions, knowledge, values, and expectations.
Technological frames are
frames of reference for structuring experience about the nature and use of
technology, or technical artifacts such as computer systems and software.
The social nature of technological frames arises from sociological
research in collective cognition and social construction of technology
(Bijker, Hughes, and Pinch, 1987, Henderson, 1991, Saetnan, 1991),
describing the understanding of social groups about technology.
Essentially, Orlikowski
and Gash propose three types of technological frames:
Nature
of technology – The understanding of what the technology is, does, and
represents.
Technology
strategy – The understanding of how the technology might be applied in
the context of work and how it might facilitate business improvement.
Technology
in use – The understanding and expectation for technology usage and the
expectations for change and adoption.
In their study these
three frames were identified and studied within each of three
constituencies in the focus organization – technologists, managers, and
users. The frames, or belief systems, of each of these three groups were
mapped across the three categories of technology described above, showing
clearly the distinct differences of values between each. For example, the
technology strategy accepted by the technologists was described as
deployment for “business change,” whereas managers were interested in
work effectiveness. These are considerably divergent strategies, and each
category held similar differences, attesting to the strength of this
approach.
The implications of their
study hold significance for my research. Technological frames function as
a type of shared mental model that holds across a group of practitioners,
becoming embedded in practice and therefore tacit. These “frames of
reference” operate invisibly and as tacit knowledge, but arise from a
learned model for relating to technology, at least within the professional
community and the organizational culture.
The use of the
technological frames construct in my PDE comes about when interpreting the
transcript data. The differences in response and approach between product
managers (business) and designers (technologists) to technology projects
show up as striking. Basically the findings in my study resonate closely
with their work, although it may even appear obvious that the essential
finding that “technologists have positive values toward technology,”
there has been very little follow up research on technological frames.
Orlikowski and Gash
themselves offer this theory as a starting point for further empirical
work, and although many researchers cite Orlikowski (1992) and Orlikowski
and Baroudi (1991), the single study published with Gash remains somewhat
untapped. The concept of technological frames discussed in this particular
study offers a theoretical platform for interpretation of findings in the
current research.
Case 3 - Poltrock and Grudin (1994).
Organizational obstacles to interface design and development: Two
participant-observer studies.
Poltrock and Grudin
analyzed two different software development organizations and their
processes for user interface design, finding obstacles to effective design
in the organizational structure and development process. Although the two
development groups used different processes, both supported practices that
blocked the application of effective product design. The development
practices in these organizations limited designer’s access to users,
restricted iteration of prototypes, and limited communications among
appropriate team members. Most of these practices were institutionalized
in practice, but were not explicitly documented.
The development group in
Case 1 had effectively developed an initial product release by relying on
a “super designer” that bypassed the official development processes
with relief from management, due to the overarching mission. Using a
“tacit process,” this designer worked closely with all members of the
development team, integrating information from all developers on a
continual basis. When the designer’s mission was completed, rather than
documenting and reusing learning from the previous process, the
organization put in place an explicit, standardized development process.
This was considered sufficient given the more maintenance-oriented
development that was expected to follow.
Case 2 had employed
prototyping and user evaluation processes, and had achieved progress in
usability process. However, the scheduling of other development activities
took precedence over usability, and impacted the use of iterative
prototypes and evaluations. Ironically, due to the higher visibility of
the user interface to their management, excessive top-level management
decisions impacted the design and process, blocking effective evolution of
the design.
Organizational structure
in both cases was also found to have a limiting impact on effective
development. With typical hierarchical organizations, the various groups
responsible for product design and development are isolated from each
other by different management groups in the hierarchy. The hierarchy
increased the distance among these groups contributing to product design,
and discouraged communications. Increasing the “organizational
distance” led to more frequent communication breakdowns and related
problems.
Poltrock and Grudin’s
study relates to the current study in several areas. Their findings about
the impact of explicit development processes on effective (and often
implicit) design practice inform my theory of tacit organizational
process. Their presentation of how organizational structure and behavior
affect communications, practices, and therefore values informs my theory
about embedded values in organizational process and routines. And their
description of how management changes adversely affect product development
are useful for interpreting the findings in research interviews.
Case 4 - Robey and Newman (1996).
Sequential patterns in information systems development: an application of
a social process model.
Robey and Newman reported
on a longitudinal interpretive case study involving the MIS department of
a large company and its use of consultants and vendors, and evaluated the
different organizational processes within the case. They proposed a method
for evaluating case studies, based on identifying events over time using
two simple designators, episodes – long periods of sustained process
without significant change or influence, and encounters – brief periods,
such as meetings or design sessions, where decisions, plans, and
directional changes are brought forth. This model of periodicity was based
on the punctuated equilibrium model of change (Gersick, 1992; Van de Ven,
1992). Within this longitudinal model of change, three conditions of
organizational behavior are proposed based on prior research (Newman and
Robey, 1992) to characterize the episode periods: acceptance of a claim,
claim rejection, or equivocation. These three conditions are empirically
observable, are free of theoretical bias, and can be derived from
documented case studies. Using a timescale to map out episodes and
encounters over a case lifespan, the episodes can be characterized as one
of the three conditions, allowing for further depth of evaluation based on
this simple representation of social conditions.
Further, Robey and Newman
discuss the applicability of various theoretical interpretations to the
case, based on Kling’s (1980) six research perspectives. These
perspectives include rational, structural, human relations (rational
perspectives) and interactionist, organizational political, and class
political (segmented institutionalist perspectives). They use five of the
six perspectives as methods for evaluating the applicability of findings,
and for deriving further meaning from the data by interpreting the data
from the perspective of each approach. Each approach individually offered
useful insights from the phenomena, and together they provided an unbiased
and multi-voiced approach for interpreting the complex organizational
issues of the case.
Although the use of
Kling’s analysis approaches has not been specifically documented in
other research, the technique might offer a valid framework for analysis
of other studies and for the PDE research data. The ten cases described
and interpreted in the Findings do not necessarily lend themselves to just
a single social interpretation approach. By applying an applicable set of
distinctions such as Kling’s, the data might be teased to reveal more
robust findings and insights.
Robey and Newman’s
focus on organizational patterns in the development processes brings to
light the interesting model of time relationships to organizational
processes such as system design. The discovery of the periodicity of episodes and encounters
informs the notion of locking-in team values and tacit processes inherent
in some of the PDE discussion. Encounter periods afford the revisiting of
team values and enable new processes to be defined; episodes afford the
maintenance of tacit process over an extended period. Their study is
unique in its focus on social processes related to persistence and change,
and in describing the origin and evolution of counterproductive patterns
embodied in organizational processes.
Case 5 - Sachs (1995). Transforming work:
Collaboration, learning, and design.
Sachs studied two
approaches for redesigning and automating troubleshooting work processes
at a telecommunications company. She compared a reengineering approach
with a participatory design approach. The reengineering method was
conducted by analysts without user participation, using structured
workflow methods to diagram as-is and to-be processes. The participatory
process used a variety of methods, ranging from action research,
ethnography, and quality exercises, all of which included user
involvement.
The study represented the
verbatim remarks of the users in the new process, and brought to light the
critical issues missed when analysis was conducted without understanding
the context of user expertise and the social construction of work. The
work process as automated by the reengineering approach imposed a rigid
workflow that disallowed communication among users, limiting the degree
they could share learning about problems they were attempting to solve. By
optimizing the explicit
representations of work, the automated process was rendered less
effective. Workers were denied visibility into information about problems
necessary to understand true causes, and were also now denied
communication and collaboration with experts to learn how similar problems
were solved. These tacit learning situations were found to be common for
the troubleshooting domain, and were therefore critical to effective
action.
Sachs described the
differences in worldview or frames of reference between the two approaches
as organizational – explicit and activity-oriented – tacit. The
organizational view was based on the assumptions that task performance was
enabled by explicit analysis and redesign, training, procedures, and
workflow. The activity-oriented view supported the notions of learning and
collaboration, know-how and expertise, informal social networks, and work
practices instead of workflow.
Sachs’ findings speak
to most knowledge-based work practice. She proposes assumptions and design
implications, comparing the “organizational view” assumption that
people produce error which must be minimized, with the “activity view”
that people discover problems and use ingenuity to solve them. From these
assumptions she notes that the organizational-explicit view seeks to
essentially deskill workers, impose rote work routines, design
interchangeable job roles, increase automation, and diminish social
interaction. The activity-oriented view is diametrically opposed to these
assumptions, and asserts that skill development is desirable, development
of knowledge is necessary, that collaboration and social communities must
be fostered, and that learning produces reliability. These two views
represent significant values conflicts, which are represented at such deep
levels within work activities that they rarely are surfaced as operational
assumptions. Analysts working under these assumptions, particularly the
organizational view, are not given the opportunity to even question the
approach – the organizational view is deeply embedded within the typical
corporate culture.
The underlying
relationships she points out have relevance to the PDE, as my research has
a specific concern with the relative effectiveness of explicit design
process and tacit practices developed organically within a work community.
The assumptions stated for each of the views relate directly to the values
conflicts described in the PDE case studies, and could easily have been
used in my research values model. Finally, the description of work process
as explicit or tacit offers a significant prior reference from which to
establish the function of tacit and explicit processes analyzed within the
PDE case studies.
Case 6 - Tang (1997). Eliminating a
hardware switch: Weighing economics and values in a design decision.
Case 7 - Walz, Elam, and Curtis (1993).
Inside a software design team: knowledge acquisition, sharing, and
integration.
Walz, Elam, and Curtis
conducted an in-depth ethnomethodological study of a software development
team and described their group behavior while learning a complex domain
and making critical design decisions. They described three phases of
knowledge process, specifically knowledge acquisition, knowledge sharing,
and integrating knowledge into the product design. As the development team
proceeded through these phases, conflict was found to accelerate
decision-making and learning. The study also notes the necessity for team
facilitation, capturing design rationale during discussions, and fostering
learning throughout the project.
The authors also
described the quantity of time spent by the team in various development
and non-development activities. Up to 75 percent of time in meetings (and
60 percent of project time) was used in exchanging knowledge/information
and looking for answers, involving little or no design work. Conflicts
among team members, such as disagreements and challenges to ideas, was
resolved by team learning, as the group typically learned new information
as an outcome of discussion and dispute resolution. The authors comment on
the limitations to remembering design decisions, and suggest the necessity
to capture design rationale, using a recorder or groupware tools.
This case study decoded
transcripts from videotapes of design sessions, and analyzed the
transcripts and video for patterns of behavior. They approached the study
from a purely inductive viewpoint, and derived meaning from the
interactions themselves. Without calling it such, much of the procedure
was hermeneutic, with iterations of interpretation, and the emergence of
meaning extracted from the data and its context.
This study offers
discoveries relevant to the PDE research, as it describes a software
product design case in some detail, enabling its use as a comparison case
for the studies in the PDE research. This study also focuses primarily on
the requirements definition process, where my research has also noted the
majority of conflicts occurring. Its description of patterns of design
emphasis over time echo the Robey and Newman study, in that these patterns
were considered general enough to be represented as consistent and
meaningful. The real world description of an actual design team, reaching
agreements on design decision and learning through conflict, reflects a
typical and natural team environment in product design. In my research,
the patterns of knowledge acquisition, knowledge sharing, and integration
hold relevance to the design cases, although none of the PDE cases
describe all these activities. However, the PDE theory in development
identifies necessary transitions in team process as affordances for values
conflict and for negotiating process. This study identified two sets of
transition points – the knowledge sharing continuum, and the shift in
emphasis during the requirements process from knowledge acquisition to
requirements understanding, to selecting design approaches. In each of
these phases, the affordance occurs for offering proposals that generate
conflict, test the values and knowledge of team members, and suggest
opportunities for managing team and design processes.
Initial Theory of Embedded Design Values
In advance of the
research, I developed an initial theoretical model to describe processes
and meanings associated with designing systems and software products. This
model suggested a structure for interpretation accounting for individual
and organizational participation in design of systems and products, and
therefore accommodating their values. Figure 3-2 visually expresses this
model, defining categories of product, process, organization, intention,
and knowledge/meaning. This model was developed heuristically, backed up
with research in organizational behavior and design practice (Jones,
1998). However, the PDE research was based on inductive grounded theory,
and I bracketed pre-existing models to avoid overly influencing the data.
Therefore this model was not informed by new empirical data, but remains
as a model for future development.
This model theorizes a
fundamental process framework, an ontology for understanding system design
processes. The diagram shows several levels of interaction of activities
and roles. Activities and concepts in the design process are associated
across five categories:
Product - The construction of a physical product or system
Process - The defined and accepted processes for building the product or system
Organization
- Creating and integrating design teams in the organization
Intention - Defining the mission and purpose of the team and its product
Knowledge - Product, process, and team symbols and meanings
At the top of the
diagram, a set of boxes describes the observable
process, which is a basic set of distinctions identified in any design
effort. These distinctions, found in any design process, define the system
and its objects, its purpose, the actors involved, and the processes used
in constructing the system. These boxes indicate direction from the
“what” to the “why.” This would be the typical path of process
phenomena across time. In the course of most projects, a team starts with
a definition of the “what,” the thing being built, and then defines a process
for building the thing. When we know the “how,” we can define the
“who” involved in the process. Often the actual mission
is resolved through hindsight, as products and systems often precede their
purpose, which can emerge once the system defines itself.
Figure
3-2. Initial Theoretical Model.
Underlying
values provides the foundation for the purpose or mission. Although purpose
is sometimes (but not always) examined in the course of design, underlying
values remain undefined. This being an underpinning of design, if left
unexamined, the tacit value systems remain to unknowingly affect the design and
process.
Below the top set of
boxes another set relates symbolically to the observable process. These
boxes flow from the definition of values toward models
and system specifications, to describe the direction of symbolic
thinking used in this framework. This describes a flow from the
perspective of values. Consider the awkwardness of attempting to derive a
set of values at a symbolic level from an existing system model, such as a
specification or a prototype - the value system is vague at best. However,
if we start from a values position, mapping desired values to an
organizational mission, then map the mission symbols to the team
relationships, then to process and product - a logical progression of
relationships can be made visible. I show the bridge between the
observable process and symbolic level through values, although
theoretically the same relation can be made between any two constructs.
Yet, if the values do not map, the rest of the model loses integrity;
therefore the other possible mappings are not as critical to the
framework.
Below these related
“flows” are typical activities described within each process area. The
five categories each embody a representative design process. The design
process is adapted from the Team Design model (Jones, 1998), which specifies four major phases
of activity in design: Scoping, Visualizing, Usage, and Packaging. Scoping
is the initial design problem definition, Visualizing
includes the generation of ideas and creating visual representations, Usage models applications of design products in a context of use,
such as with scenarios, and Packaging
constructs a working version or packaged model. Using the example of
developing an Internet information search and retrieval product, Scoping
involves all the team’s activities that determine the composition of the
product itself, its purpose, basic feature set, market and users. It also
defines the scope of the project, its budget, staff size, and scheduling.
Visualizing defines the initial look and feel of the product, its value
proposition, and the relationship of features to one another. Usage
defines further the tasks supported, the user’s context for interacting
with the product. Packaging puts together the interaction flow as shown by
screen layouts and prototypes, and presents a specification for
development of the product. This generic design process describes a
natural progression of generating ideas and integrating knowledge found in
many contexts of product design and development.
The model in Figure 3-2
shows five distinct dimensions related to organizational activities in
product design. Product design shows four activities, representing a typical process
for building a physical product or system, following an iterative
prototyping approach. Process
design identifies four typical activities associated with establishing the
process for a design effort. Organization
design shows four phases of organizational and team development applicable
to design efforts. The process of purpose
identifies four phases of examining aspects of team and product purpose
and intention. And finally the processes of defining meaning are symbolic tasks, such as identifying mission values,
selecting appropriate symbols of reference, and defining and integrating
the value system holistically for the product and the design effort.
This “observable”
sequence shows a representative series of phases (not a strict flow) that
might be viewed by observers not directly involved in the innovation work.
Management, marketing, and support staff view the design process from the
perspective of tangible artifacts which they can manage. Their
understanding starts first with the product, then an appropriate process
for building the product, then the team or organization appropriate for
using that process. The two phases of intention and knowledge would
typically never enter into their view of the process, yet these remain
critical to the design domain and its “problem space.”
A knowledge-based or
symbolic view, from the perspective of the designer, starts with their
knowledge and intention, the very dimensions ignored by the observable
process. Using the Internet search and retrieval product described above,
the designer might actually start with intention – the user’s tasks,
their context and intention for use. From there, a vision for the product
inspires a team to form from the organization, this next dimension
emerging from sharing ideas. This team might install its own relevant
processes for the vision and the product, selecting from an array of
practices available to the design team, instead of adopting a
predetermined standard method of work. Finally, this team would then
define the product itself, describing its scope, requirements, and
physical characteristics.
However, in neither
sequence do we directly encounter the underlying knowledge dimension or
values underpinning the product and its design process. If these are
considered at all, knowledge might be defined in terms of the skill
requirements for the design team, and values could be defined in terms of
the customer’s identification of the product to their experience. But
rarely in practice will we find these components addressed as the
originating source of ideas, expression, and values that inspire the
connection of the product to the customer in the first place. An Internet
search product may have emerged within the organization as an obvious
outcome of a product strategy or response to a customer need. However, the
design and innovation processes used in most organizations do not
acknowledge the influence of knowledge and symbolic, referent values that
shape the vision and opportunity for the product in the first place. When
organizations ignore the originating force of vision and values
potentially available in the process, the coherence and meaning of the
design become lost. Management processes and project management instead
take over and methodically organize the labor and produce an artifact. In
many cases, all relationship to the originating vision is lost, as there
are no common practices for maintaining the relationship between designer
and customer knowledge and values to the building of the product itself.
Product design and other
intellectual processes within organizations can be seen as influenced by
tacit and largely undefined personal and organizational values. These
values appear as personal or role-based positions, expressed demands,
organizational behavioral patterns, and social alliances. Personal,
design, and organizational values remain inaccessible to direct
confrontation or coordination, since they express themselves through
interactions such as participation and conflict. Their embeddedness as
such contributes to their difficulty as a research subject. With a
hermeneutic approach, interpreting behavioral and thematic patterns and
interactions in design processes, we can identify and elicit the
operational values influencing design. The PDE research starts from this
perspective and direction.
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